Nicholas Weber
Software Engineer | Pixel Artist | Perpetual Student | Trying to Make the World a Better Place
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Current Project
Golem Battle
An online multiplayer strategy RPG. (Android, iOS, PC)
My role(s): Pixel Artist + Programmer
Created with:
Frontend: Angular (HTML, CSS, TypeScript, RxJS, NgRx)
Backend: .NET (C#), SQL
Infrastructure: Microsoft Azure (App Services, Functions, SQL, Storage, etc.)
Analytics: Apache Kafka, Apache Spark, Elasticsearch
Tools: Scikit-Learn (Python)
Methodologies: Agile, TDD
Mobile-First Designs
Single-player and Multi-player Gameplay
Procedurally-Generated Online Map Battles
Character Customization with Billions of Combinations
Previous Projects
Dandelion Wine
A slapstick mobile puzzle game. (iOS, Android)
My role: Engineering Lead
Created with:
Frontend: Unity (C#)
Analytics: Google Analytics
Methodologies: Agile
Gameplay Trailerv
Liquid Physics Character Model
Alpha During Game Dev Pipeline
Rapid Prototyping
More project descriptions coming soon.